Concept - Design Choices


Concept

The idea behind this project is that we often see parents letting their children enjoy digital content passively and without any control: as the son of two people who have contributed to the education and entertainment of many children, I wanted to create something that not only  triggers a kid's curiosity, but also that is instructive.

Furthermore, I wanted to use a technology that allows the kid to do some physical actions, instead of simply interact with a screen: the marker-based Augmented Reality seemed to be the right choice.

Design Choices

I just wanted to build the app with an high level of Scalability: in this way it's possible to define N subjects, each of which can offer M topics with their own tutorials and minigames. Basically, I decided to implement two types of interactions: 

  • Direct interaction ( by moving the cards );
  • Mediated interaction ( though the screen ); 

Contents based on Direct Interaction conceptually consist in moving and/or rearranging cards according to some logic.

I decided to use a vively and coloured Aesthetic (because of the target), so I designed every asset and sprite personally.

Mascotte moodboard

The version I released is just a Vertical Slice, so I implemented just a few topics of the subject "Arithmetic".

Get leARning

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